Mycopunk How to Get Last Two Guns: Unlock Hidden Weapons and Gear Guides

Learn Mycopunk how to get last two guns, including step-by-step unlock guides for hidden armaments like the Globler acid grenade launcher and weapon upgrades.

2026-10-24

Finding hidden weaponry and high-tier armaments can completely change your loadout strategy in this co-op shooter. If you have been wondering about Mycopunk how to get last two guns, you are not alone as players hunt down elusive gear. Mastering Mycopunk how to get last two guns requires patience, careful map exploration, and navigating multi-step quests rather than just spending standard materials.

Locating and Inspecting the Hidden Weapons

When you first open up your in-game inventory screen, click on a weapon slot and scroll all the way down to the bottom. You should spot a grayed-out weapon with no level requirement listed, which is the Globler—a multi-shot acid grenade launcher.

Unlike standard armaments, unlocking this piece requires embarking on a specific exploration quest. Community reports from players tracking down weapon tiers note that hidden armaments and special armaments often demand unique procedures.

Weapon SlotBase StatusAcquisition Method
Standard WeaponsLevel-dependentStandard material purchases
Hidden Armaments (e.g., Globler)Grayed out at bottomMulti-step map quest & puzzle
Special Chainsaw (Carver)LockedSeparate dedicated questline

Step-by-Step Guide to the Globler Quest

Your journey begins at the drop pod by loading up the Gravity Farms map on any mission and difficulty level, such as threat level one with low storm intensity. Once loaded in, your objective is to locate three hidden switches and access a hidden building door.

According to video walkthrough insights, you can tackle the switches in any order:

Switch ColorLocation ClueAction Required
Blue SwitchLarge green industrial building near the old plate launcher demo entranceBreak highlighted wall, pull lever
Red SwitchCapsule-shaped silo under the massive purple mushroomsClear door barrier, pull lever
Yellow SwitchLarge spire covered in goop connected to a large pipeBreak down door, force lever down

After hitting all three switches, head to the center ring structure to find a building with three illuminated lights on the front. Inside, you will find a scorch transponder. Picking it up lets you finish or quit the mission normally.

Triggering Round Zero and Retrieving the Weapon

Back in your hub, open the storage section of your inventory to interact with the acquired scorch transponder. Once activated, close the menu, return to the drop pod, and check the mission map under Titan City to find a new option: Round Zero.

Player experience warns that this mission can be tough, requiring you to stay within a small moving safety bubble with zero revives allowed. Reaching the end reveals a crashed ship. Break inside by shooting the obstacles, pull the internal lever, and you will unlock the Globler along with a self-replicating acid glob.

Mission PhaseObjective / RestrictionKey Action
Hub PreparationStorage inventory checkInteract with Scorch Transponder
Titan City MapRound Zero mission selectionStay inside the moving safety bubble
Crashed ShipZero revives activeShoot entry doors, pull final lever

Community Insights on Weapon Builds and Tier Rankings

Beyond hidden unlocks, community discussions on Steam emphasize that weapon performance heavily depends on specialized builds rather than base stats alone. While some players favor the raw area-of-effect capability of the Gunship Cannon or the crowd control of the Plate Launcher, others highlight unique synergies.

Weapon CategoryTop Community MentionsNotable Build Synergies
S-Tier Community VotesShocklance, Plate LauncherScreen-clearing damage over time, ammo generation
A-Tier Community VotesGunship Cannon, Globbler, AcceleratorHitscan explosions, ground-target acid crowd control
B-Tier Community VotesJackrabbit, CyclerFire-based ricochet builds, self-ignition setups

For visual guides on unlocking hidden gear or stepping through puzzle locations, you can watch the YouTube video guide. To read broader community discussions regarding weapon tiers and optimal loadouts, check out the Steam Community Discussions.

Frequently Asked Questions

What is the first step in Mycopunk how to get last two guns?

The process starts by inspecting your inventory to locate grayed-out hidden weapons at the bottom of the list, then loading into the Gravity Farms map to find the three hidden switches.

Do I need a specific difficulty level to find the hidden switches?

No, any mission and difficulty level will work. You can set the threat level to one and storm intensity to low to make exploring and breaking through doors much easier.

What happens if everyone goes down during the Round Zero mission?

The mission features zero revives, meaning if every player goes down, it is game over. However, you can still call down teammates normally if their body parts land outside the moving safety bubble.

How do I upgrade the Globler after unlocking it?

You can get upgrades for it just like any normal gun once you have the required resources. Note that upgrade text may appear in an alien language, which players often translate using community tools or mods.